Senior Product Marketing Manager
Suno
Official active full-time posting for Senior Product Marketing Manager at Suno, located in NYC.
Role facts
| Employer | Suno |
|---|---|
| Location | NYC |
| Work mode | On-site / not stated |
| Remote scope | unknown |
| Employment | full-time |
| Function | Commercial |
| Track | industry |
| Seniority | manager_or_lead |
| Compensation | 175000–210000 USD / year |
| Posted | 2026-07-10 |
| Work authorization | Applicants must be eligible to work in the US. |
| Official posting | Open official posting ↗ |
Responsibilities
- Suno's product marketing function is at an inflection point. With a PMM team of two, we've been focused on only the highest-stakes launches. Now we're ready to invest in a senior product marketer who can own the casual creator experience end-to-end – how new users discover Suno, create their first song, and build early habits across web and mobile.
- This role is ideal for a seasoned consumer PMM who ships meaningful GTM strategies, loves being close to the work, and thrives in an ambiguous, rapidly-evolving environment.
- Here's a song we made about it: https://suno.com/s/m8OAwnBeCMcrRF2m
- Define and own the casual creator growth & experiences strategy, including how Suno moves a user from discovery to signup to first song and early repeat use.
- Develop a clear POV on which problems to solve first for new and casual users and why, grounded in user insights and business impact.
- Stand up a repeatable GTM and user journey framework for consumer-facing features – including launch criteria, standard artifacts, shared success metrics, and playbooks that scale beyond you.
- Lead GTM for key launches (e.g., onboarding revamp, core experience improvements, referral and community initiatives).
- Build and execute a mobile-first strategy that drives app downloads, onboarding, and early engagement.
- Partner with the Growth team to ideate, design, and run experiments that improve acquisition, activation, and early retention – bringing messaging expertise, user insight, and creative rigor to the experimentation roadmap.
- Work with UXR and Data to map and optimize the new-user journey for core casual creator segments. Identify the highest-leverage touchpoints and ensure messaging is consistent across all.
- Serve as a cross-functional partner and thought leader with Product, Design, UXR, Growth, and Brand. Influence roadmap priorities through strong user and market insights.
Required skills
- 5+ years in consumer product marketing, ideally with strong exposure to technology, music, or creative tools.
- Proven track record owning GTM end-to-end for meaningful consumer launches — from insight through execution and measurement.
- Experience bringing mobile-centric consumer apps to market and growing stickiness / engagement over time.
- Experience working closely with Product, UXR, and Growth in fast-paced, high-ambiguity environments.
- Deep experience with top-to-mid funnel (acquisition, onboarding, activation, early habit) for a consumer, UGC, or subscription product.
- Exceptional storytelling and writing skills – able to turn complex product work into clear, compelling narratives, copy, and launch stories that resonate with new and casual users.
- Analytical chops – comfortable setting success metrics, reading dashboards, and using data to refine strategy, journeys, and messaging.
- Strong cross-functional influence – able to align Product, Design, UXR, Growth, Brand, and Creator/Artist partners around a single story and integrated plan without positional authority.
- User-centric mindset – comfortable synthesizing UXR, data, and qualitative feedback into segment definitions, user journeys, and messaging.
- Self-starter who is energized by ambiguity and can create structure where it doesn't exist.
- Bias towards shipping and iterating vs. waiting for perfect information. Comfortable running experiments, learning fast, and implementing change.
- Team-first, low-ego mindset – happy to roll up sleeves on everything from strategy to copy.
Preferred skills
- Experience with UGC, creator ecosystems, or social/PLG products.
- Experience on multi-platform products (web + mobile).
- Prior work on subscription / monetization models or personalization / recommendation surfaces.
- Deep personal passion for music – as a producer, player, or listener.
Tools, models and methods
- product marketing
- experimentation
Related
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Update history
- Status unknown → active
- Official URL unknown → jobs.ashbyhq.com/suno/5cce8a82-88ff-410f-b4b4-c719891637ae
- Record maintenance · 12 fields updated
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