Udio — Senior Product Designer

job posting·professional role·active

Official active posting for Senior Product Designer at Udio, located in New York City (Preferred) / Open to Remote.

Verified facts

Official sitehttps://job-boards.greenhouse.io/udio/jobs/5071142008
GeographyUnited States
job board posting id5071142008
teamunknown
locationNew York City (Preferred) / Open to Remote
senioritysenior
departmentTechnology
exact titleSenior Product Designer
role familydesign_and_creative
closing dateunknown
compensationraw: $150,000 - $225,000. · period: year · maximum: 225000 · minimum: 150000 · currency: USD · disclosed: true · parse state: parsed
posting date2026-01-16
employer nameUdio
posting statusactive
workplace typeremote-possible
employment typeunknown
required skills5+ years of experience designing mobile-first consumer products.; Ability to explore many directions quickly, prototype to learn, and iterate without attachment to early ideas.; High agency and ownership—you identify problems, develop solutions, and drive work forward independently.; Comfort working in ambiguity and navigating open-ended product questions.; Fluency in Figma, prototyping tools, and design systems.; Genuine curiosity about how people discover and make music.
selection basisofficial_current_board_freshness_or_domain_critical_role
employer subtypegenerative_music_company
preferred skillsBackground in music, audio, or entertainment products.; Experience designing for generative AI or emerging technologies.
responsibilitiesWe are looking for a Senior Product Designer to lead the design of Udio's mobile app, shaping how users discover and create music. This role is central to defining core product surfaces and creating experiences that make music exploration feel effortless and put creation within reach for everyone—not just producers and professionals.; You will own the end-to-end design of our mobile experience, from high-level flows to detailed interactions. This is a zero-to-one opportunity that requires working closely with product, engineering, and research teams, as well as hands-on design development and iteration.; Own the end-to-end design of our mobile app, from big-picture flows to micro-interactions.; Partner with product, engineering, and research to translate early-stage ideas into shipped features.; Build and evolve our design system to ensure the product feels cohesive as we scale.; Collaborate with artists and musicians as creative partners, not just users to study.; Focus on the details that separate good from great—motion, spacing, timing, and feel.
work authorizationunknown
education requirementsunknown

Current

posted byUdio 2026-01-16now

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